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System Design·60 minMembers

Matchmaking Service for Multiplayer Games

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Design a matchmaking service that places players into balanced multiplayer sessions. Players enter a queue, get grouped by skill into teams of a fixed size (commonly 16), and are allocated to a freshl...

SWE
Infra Eng
system-design
scaling
distributed-lock
queueing
game-engine
hard
Frequency
Medium
Last asked
2026-04-08
Stage
phone-screen · onsite-system-design

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